Archive for the ‘Games’ Category

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HTML5 for Games: Gap Analysis

December 14, 2011

HTML5 logoWe just published the final version of a report on the “HTML.next for Games” event (PDF) we ran this September (a earlier version is available in HTML).

HTML5 enables the development of games that run across devices, and are both easy to deploy and easy to maintain. Several features that are not yet part of the Web platform would be directly useful for games development, though. The workshop was the occasion to engage with the games community and to start listing features of interest. Workshop participants (including people from Bocoup, Google, Mozilla, RIM, Tecnalia, Wooga) were passionate about games and Web technologies. During the workshop, more than 20 features that would enable the development of better games using regular Web technologies were reviewed, refined and classified:

  • 12 new features were identified, such as the need for a Joystick API, a mouse lock mechanism, an orientation lock mechanism, or high performance timers
  • Standardization has already started for 5 features such as accurate sound triggering or real-time peer-to-peer communications.
  • A few other features mentioned require more discussion, or were seen as out of scope for standardization in W3C.

This report describes the main use case for each of the features of interest and includes a short gap analysis of today’s (end of November 2011) Web platform from the point of view of game development. Where applicable, the W3C working group and links to possible draft proposals are mentioned.

To ensure that games community needs are known and properly addressed in W3C, the W3C Games Community Group was created at the end of the workshop. This group is dedicated to tracking the implementation of Open Web Platform features directly relevant for games development, and communicating how to build games on the Open Web Platform to the general public.

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W3C Games Community Group Summit

October 21, 2011

More than 30 participants and counting! The Games Community Group, created in W3C as an outcome of the games workshop in Warsaw, got off to a flying start.

The group will hold a W3C Games Community Group Summit in San Francisco, on 3 November 2011, from 10AM to 1PM, hosted by Zynga. This event, open to anyone, follows the New Game Conference, to be held on 1-2 November. It will be the occasion to refine the scope of the group, nominate a chair, agree on a general roadmap for the group and a list of expected deliverables, and kick-off discussions on additional technical topics, as done in Warsaw. Hope to see you there!

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Report on Games workshop published

October 10, 2011

W3C HTML5 logo

Two weeks ago, we had the occasion to join the games community during onGameStart, the first HTML5 Games conference. Speakers at the conference explored many facets of games development using Web technologies, things that work, things that don’t. To explore game developers needs further and gather inputs for HTML.next, we organized a workshop the day after the conference. The workshop report is now available.

Workshop participants included people from Bocoup, Google, Mozilla, RIM, Tecnalia, and Wooga, all passionate about games and Web technologies. During the workshop, more than 20 features that would enable the development of better games using regular Web technologies were reviewed, refined and classified, leading to the identification of 11 new features of particular interest for the games community, namely:

To push for the inclusion of these features within W3C working groups charters, track standardization progress in W3C, and discuss potential other features directly relevant to the development of games using Web technologies, a Games Community Group was proposed and created at the end of the workshop. This group is also to communicate how to build games on the Open Web Platform to the general public.

A community group is a discussion forum open to anyone, without fees, particularly well suited to serve as coordination point for a particular community within W3C. Are you interested in the progress of the Web platform for games development? Join the Games Community group!

Building on the success of this first workshop, we will run a W3C Games Community Group Summit on 3 November 2011, next to the New Game Conference in San Francisco. Stay tuned on the Open Media Web Blog for announcement!

Check the full workshop report for details. Also, if you want to learn more about building games with Web technologies, check and register for the online training course on Game development in HTML5.

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